Minecraft Bedrock Addon Developer

Building add-ons that make Minecraft Bedrock feel better.

I create gameplay systems, custom interfaces, configuration menus, tools, items, blocks, entities, and polished add-ons designed for real players and public releases.

2019 Addon maker since
30+ Published projects
Bedrock Main platform

I turn addon ideas into playable systems.

I’m a Minecraft Bedrock addon creator focused on features that feel useful, clean, and natural inside the game. My work includes scripted mechanics, custom entities, custom UI, custom mechanics, custom items, custom blocks, compatibility improvements, bug fixing, and project updates based on player feedback.

What I work with

01

Bedrock Add-ons

Gameplay packs, behavior packs, resource packs, items, blocks, tools, entities, and systems.

02

Scripted Mechanics

Custom logic, survival systems, player interactions, statistics, and configuration behavior.

03

Custom UI

Configuration menus, addon books, interface textures, forms, and player-friendly settings.

04

Optimization

Bug fixing, compatibility improvements, cleaner updates, and better user experience.

Featured Personal Add-ons

Dynamic Light addon cover

Dynamic Light

A lighting system focused on exploration, mining, and survival quality of life.

Lighting • Survival • Utility
Definitive Tree Capitator addon cover

Definitive Tree Capitator

Tree cutting with custom configuration, UI, statistics, and player-friendly options.

Utility • Forestry • Mechanics
Torch Offhand addon cover

Torch Offhand

Offhand torch mechanics with configurable behavior and custom interface design.

Utility • Survival • Mechanics
StoneTombs addon cover

StoneTombs

A tomb system with visual config, custom UI, zombie options, and survival features.

Survival • Death • Mechanics
Block Armor addon cover

Block Armor

Armor based on blocks, designed for visual variety and fun Minecraft-style gameplay.

Armor • Equipment • Survival
Hammer Time addon cover

Hammer Time

Expanded tools and mining gameplay through hammer mechanics and custom tool behavior.

Tools • Mining • Mechanics
Ore Miner addon cover

Ore Miner

A mining utility inspired by vein mining, built to make ore collection faster and cleaner.

Mining • Utility • Mechanics
System Crossbow addon cover

System Crossbow

Multiple custom crossbows with unique mechanics and combat-focused gameplay.

Combat • Weapons • Ranged
Life Increase addon cover

Life Increase

Extra hearts and survival progression for players who want stronger long-term growth.

Progression • Survival • Utility
Expansive Ores addon cover

Expansive Ores

Discover dozens of new ores, armors, tools, and materials to expand your survival experience.

Mining • Ores • Progression
New Bows addon cover

New Bows

Fight with a collection of unique bows featuring special abilities and custom mechanics.

Combat • Weapons • Ranged
Ores Dimension addon cover

Ores Dimension

Generate Overworld ores naturally in the Nether and the End without changing world generation.

Dimensions • Ores • Exploration
Rise of the Wyverns addon cover

Rise of the Wyverns

Raise powerful wyverns, craft new equipment, and survive in a fantasy-inspired adventure.

Fantasy • Dragons • Survival
System Wolf Armor addon cover

System Wolf Armor

Protect your wolves with custom armor and improve your companions for every adventure.

Companions • Armor • Survival
System Wyverns addon cover

System Wyverns

Encounter and tame powerful wyverns with unique abilities and exciting aerial gameplay.

Fantasy • Creatures • Flying

Marketplace Contributions

Selected Minecraft Marketplace projects where I contributed as a Minecraft Bedrock addon developer, working on gameplay systems, custom mechanics, entities, scripting, implementation, testing, and polish.

How I usually build an add-on

Idea & Gameplay Design

I define the mechanic, the player use case, and how it should feel inside Minecraft.

Systems & UI

I build the behavior, menus, settings, commands, scripts, and custom interface experience.

Testing & Polish

I fix bugs, improve compatibility, refine visuals, and update based on community feedback.

Let’s build something for Minecraft Bedrock.

I’m open to addon development, collaborations, project updates, and custom gameplay systems.